The Two Ways of Software Design (guest post by Roy van de Water)
From The Art of UNIX Programming by Eric S. Raymond, which references The Emperor's Old Clothes, CACM
There are two ways of constructing a software design. One is to make it so simple that there are obviously no deficiencies; the other is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.
– C. A. R. Hoare
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